Cover art by Tian Yang

I was a 3D modeler on the video game production, The Wind and the Wisp.
“The Wind and the Wisp is a 3D, alt control adventure game about blowing into the microphone. Through the combination of traditional input methods and blowing into the microphone, control the Wisp, a little white ghost with a red ribbon, and the Wind, a non-corporeal petal breeze, on their journey to repair a mysterious broken garden. The pair adventure and collect flowers that have unique mechanics that can be activated by the blowing mechanic and use them to repair the broken garden one flower at a time.”

Low-poly 3D models:






Environment models